The Torrid Wastes

Location: Surrounding Windthrow
NPCs
 * Vokreg
 * Doral
 * Ruphius
 * Trodkoig

Hook

 * Monsters appear in the mist, and they can only be held back by an artifact powered by special crystals. These crystals are sold by a minotaur camp to the south, which trades with Veridia.
 * The mists are made by Discordant Keys, one held by Doral and the other Ruphius. They both need to be destroyed at once to end the mists. Doral is using the mists to drive the people out of windthrow to live in a better place and give the mine to the Minotaurs, while Vokreg wants to keep his people in their homeland.
 * There is a strange, silvery door bearing an unusual symbol deep in the mines.
 * The door opens after solving a puzzle. A cylindrical light in the center is surrounded by 7 statues of humans, facing towards it. One of these statues does not have a shadow hiding in its shadow. Choose the right one and the door opens. The ones with shadows have flecks of red paint on their forehead. All have their hands held up like a high five, hive five to make a choice. Chose wrong and the shadows come out to attack.
 * Alternate: Two electrified handles on opposite sides of a thirty-foot chamber. Like the chains, except the characters need to form a conductive link to power the door and get it to open.

Monsters

 * Discordant beasts

NPCs

 * Doral